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Guest Talk: Extreme Design with Evgeni Puzankov

Join us on March 14th for a talk on extreme design and game narrative with Evgeni Puzankov.

EXTREME DESIGN SPACES

Extreme Design Spaces are wonderful. These are design contexts and tools, not necessarily physical environments. This practice is an exercise in failure to approach every interactive project as its own medium in an industry that’s constantly in chaos. Playing with explorations of extremes is useful for your game development practice, general creativity, and it’s simply so much fun. It’s a wonderful response to an industry that loves telling you “you can’t do it” or “you have to do it this way”. The talk will cover creative constraints, semantics, dead genres,  and artificial exceptionality. It will also include quite a bit of spite, ideological and not. The talk will feature practical advice as well as a general overview.

SPEAKER

Evgeni "Zhenia" Puzankov is an award-winning narrative designer and game developer (as All Worms) with 17+ years of experience in the industry and 70+ released titles.  He is also a teacher, curator of a microfund Briefs, and a PhD candidate at York University.

https://linktr.ee/all_worms


Located in the Milieux Resource Centre - EV 11.705.

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The TAG Critical Watch Series #5 - Assassin's Creed (2016)

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March 26

The TAG Critical Watch Series #6 - Jumanji