Humour and Games Season 3, Episode 4 - Daniel Hessler on “The Rubber Chicken’s Ergodicity: On Puzzle Punchlines in The Secret of Monkey Island”

 On this episode of the podcast we talk with Daniel Hessler about the relationship between puzzles, jokes, and humour’s role in narrative design. Plus you get to learn the answer to the age-old Finnish riddle “One pig, two snouts: what is it?” 

“Being a designer, a writer, or a director - humour is very powerful and it is very difficult to create but it is a really important tool for anything to do with narrative, because narratives always change between catching people and distancing people from what you’re trying to tell them. [Narrative design] is an art about showing and hiding, and humour is very much about that…” - Daniel Hessler.


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Humour and Games Season 3, Episode 5 - On “Nintendo’s Visual Humour: Slapstick Cinema and Comic Theatre in Super Smash Bros” with Manuel Garin

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In Defense of Synthesis: A Glimpse into the Mass Effect Trilogy and the Bias of Technologies - Taylanumut Doğan