On May 15th 2025, the LUDODROME — a gathering of 40 experimental game makers — took place at La SAT (Society for Arts and Technology)! LUDODROME invited a collection of solo work, indie and artists' studio work, and even university research-creation initiatives that revolves around experimental games. TAG featured over 8 games made by its current members, alumni, and those who have gone on to create their own game studios!
TAG Contributors:
Vadim Nickel, “Sound Garden”
Jonathan Lessard, “C’est La Vie !”
Pippin Barr, “It’s as if you were on your phone”
JoDee Allen, “Jingle Jigsaw: En Construction”
Matt Bethancourt, “instauratio exiguus”
Elise Trinh, “All those Times”
Katey Campbell, “Midnight Shopping” as part of the GAMERella station
TAG alumnus Owen Hellum, “UNDERSCORE”
TAG alumnus Maize Longboat, “Terra Nova”
and the Soft Chaos crew and their games as TAG alumni
Event Credits:
Organization and Coordination: Lynn Hughes and Richy Srirachanikorn
Communications Design: Eva-Léa LN
Technical Support: Sebastien Meunier
Scenography: Sofia López-Asselin and Oliver Gullikson
Étienne Labelle-Sylvestre and the technical team at the SAT.
This event was supported by Hexagram Research Centre (Concordia), the Behaviour Interactive Research Chair in Game Design (Concordia), the Chaire de Recherche en Économie Créative et mieux-être FRQSC (Axe créativiténumérique, NAD-UQAC) and Milieux (Concordia).