Breathing Games
Reasoning with Computers
Play-D-Pain
Liquid Perceptions
Let’s Play Permadeath Speedrun, Season 2
ColorFull: a Research-Creation Game for Creative Wellness Engagement
DEFCON
Augmenting Motion Graph with Video Data
Methods for the Analysis of Motion-based Video Games
Learning Human Action Sequence Style from Video
Game Jams
Oracle Game Proposal
Civic Gaming Project
Cinq Cinq Cinq
The Secret Life of Software
Object(live)ly Speaking
Robot Ludens
Practical Aesthetics: How to Use Art as Argument
GAMETHING Season 1