
Breathing Games

Reasoning with Computers

Play-D-Pain

Liquid Perceptions

Let’s Play Permadeath Speedrun, Season 2

ColorFull: a Research-Creation Game for Creative Wellness Engagement

DEFCON

Augmenting Motion Graph with Video Data

Methods for the Analysis of Motion-based Video Games

Learning Human Action Sequence Style from Video

Game Jams

Oracle Game Proposal

Civic Gaming Project

Cinq Cinq Cinq

The Secret Life of Software

Object(live)ly Speaking

Robot Ludens

Practical Aesthetics: How to Use Art as Argument

GAMETHING Season 1
